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goblog: A proof-of-concept blog in Go

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As if I wasn't bored enough, I've written a proof-of-concept blog using Go, that new language out of Google. I blogged about this language before, but I wanted to give it a real test drive, so I came up with this.

goblog on github

Pointers ahoy

The first thing I noticed when I got started was pointer trouble on my part. Go still has pointers like in C, but some of the syntax smooths over the differences.

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Tea: Simple 2D Ruby game dev

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For simpler games from a simpler age.

Tea is a simple 2D game development library for Ruby. It’s designed with these things in mind:

  • 0 is better than 1, and 1 is better than 2.
  • Simplicity beats speed.
  • Value and convenience can sometimes beat simplicity.
  • Procedural beats object-oriented in a dead-heat.

The aim of Tea is to bring back some of the grass roots game development that things like QBASIC fostered. By staying unobtrusive and out of the way, Tea lets you focus on your game or demo, and not the pointy bits that are part of many game engines and APIs.

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Site upgrade!

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I just upgraded the site from Drupal 6.3 to 6.9.

Wow.

I'm so exhausted. It took me a couple of hours. What happened was that I discovered that I'd mixed the custom modules with the core modules, so not only did I have to go through the Indian rain-dance, I had to re-upload the GeSHi syntax highlighter via FTP (God, that was slow, thanks shitty ISP upload cap!) plus all of my modules.

Not fun.

I changed the colour scheme because I was getting tired of tan brown, proving to myself that I don't have any design sense. Ugh.

Denture's Revenge

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Denture eats food while avoiding the moving brushes that threaten to clean him

Guide Denture to eat the food, but don't get cleaned!

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dailygrind desklet

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Don't be the example, multiple entries can appear in each section

dailygrind is an adesklets widget that keeps you informed of repetitive tasks. Things that you do every day, you need every week, every month, every year, or even just a once-off, are all shown in a small box on your desktop.

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Job's finished

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Well, it took a while, but I just ported all the stuff from my old website onto this one. Now I never have to to look at that eyesore of a design again. Hooray!

On a separate note, there's meant to be an articles section on this site, but I haven't written or ported any yet, so it's not there yet. I'll get around to it once I write one.

persist.js framework

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persist.js is a framework for the Sphere RPG engine that lets you store persistent data and code with persons and maps.

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Console script

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Console taking keyboard input

Ever wished that Sphere's graphical engine could act a bit more like the old text consoles? This may well be what you're looking for!

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Robot Forest Plus

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A screenshot of the player gaining a level

An adaption of Flikky's compo game that adds a few fun elements.

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oh noes dragon!!1

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oh noes dragon!!1 title screen

A proof-of-concept RPG made in the 5 days between October 29 and November 2, back in 2007.

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