There aren't many hobbyist game devs working on role-playing games (RPGs). For those who are, it's useful to think about what the different parts of an RPG are, and how they fit together.
I won't talk about plot or characters; this blog entry is strictly about gameplay. Getting gameplay right in an RPG is hard enough without the burden of writing and editing a plot and characters.
There are 5 elements to any RPG:
- Roles
- Enemies
- Skills
- Items
- Exploration
Read on for their explanations.
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