demo

persist.js framework

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persist.js is a framework for the Sphere RPG engine that lets you store persistent data and code with persons and maps.

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Text wrap script

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A screenshot of the text wrapper at work

This script can wrap strings given either a character or a pixel width, breaking it into an array of lines.

Handy to side-step the issues with char-by-char word "jumping" with Sphere's text drawing functions.

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Flood fill

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The flood filler in action

This is an implementation of the recursive flood fill algorithm for Sphere.

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Random terrain generator

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Some randomly generated terrain

A simple random terrain generator. Uses the random fault-line algorithm.

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Project: Iron Halo

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A group of people, randomly coloured

A demonstration of techniques for a roguelike game in Sphere.

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Image editor

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The image editor in action

A demo of a 640x480 pixel image editor, made with Sphere.

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Glob the Blob

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A screenshot of Glob annoying Grob

Takes everything from the original Glob the Blob and improves on it. Brighter, more colourful, more fun!

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Glob the Blob (old)

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Flobippo: "I'm just a demonstration"

A walk-around demo of an RPG in Sphere, with basic interaction.

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