Sphere Demos
Random Terrain Generator
Description
Perhaps the world's slowest and lousiest random terrain generator in existence. It uses a faultline method: a line is drawn, and while one side is raised slightly, the other is dropped. This is done lots of times, and when it's all done, graphics are assigned to tiles at particular heights on the height map.
This generator was so bad, not only did I include an ETA progress bar, I also had to write extra routines to randomise the tiles some.
Features
Just one: random terrain generation using a heightmap messed up with the faultline method.
Download
You'll need the Sphere RPG Engine. Extract to your games directory, and it will create its own subdirectory.